=>> Building graphics/py-PyOpenGL build started at Sun May 24 06:37:56 JST 2026 port directory: /usr/ports/graphics/py-PyOpenGL package name: py311-PyOpenGL-3.1.7_3 building for: FreeBSD curamd64-setuptools-job-02 16.0-CURRENT FreeBSD 16.0-CURRENT 1600018 amd64 maintained by: python@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 1170 May 2 10:21 /usr/ports/graphics/py-PyOpenGL/Makefile Ports top last git commit: a8b187544 Ports top unclean checkout: yes Port dir last git commit: a8b187544 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.4 Host OSVERSION: 1600018 Jail OSVERSION: 1600018 Job Id: 02 ---Begin Environment--- SHELL=/bin/sh OSVERSION=1600018 UNAME_v=FreeBSD 16.0-CURRENT 1600018 UNAME_r=16.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.4 MASTERMNT=/usr/local/poudriere/data/.m/curamd64-setuptools/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=tmux-256color GID=0 OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 UID=0 PWD=/usr/local/poudriere/data/.m/curamd64-setuptools/02/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=curamd64-setuptools SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/curamd64-setuptools/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.4 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR=py311 MAKE_ARGS= FLAVOR=py311 ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for py311-PyOpenGL-3.1.7_3: TKINTER=on: Build with tkinter for X support ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- python@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- PYTHON="/usr/local/bin/python3.11" XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.cache HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.cache HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LDSHARED="cc -shared" PYTHONDONTWRITEBYTECODE= PYTHONOPTIMIZE= PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PYTHON_INCLUDEDIR=include/python3.11 PYTHON_LIBDIR=lib/python3.11 PYTHON_PLATFORM=freebsd16 PYTHON_SITELIBDIR=lib/python3.11/site-packages PYTHON_SUFFIX=311 PYTHON_BASESUFFIX=311 PYTHON_TAG=.cpython-311 PYTHON_SOABI=.cpython-311 PYTHON_VER=3.11 PYTHON_BASEVER=3.11 PYTHON_VERSION=python3.11 PYTHON2="@comment " PYTHON3="" OSREL=16.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/PyOpenGL" EXAMPLESDIR="share/examples/PyOpenGL" DATADIR="share/PyOpenGL" WWWDIR="www/PyOpenGL" ETCDIR="etc/PyOpenGL" --End PLIST_SUB-- --SUB_LIST-- PYTHON_INCLUDEDIR=/usr/local/include/python3.11 PYTHON_LIBDIR=/usr/local/lib/python3.11 PYTHON_PLATFORM=freebsd16 PYTHON_SITELIBDIR=/usr/local/lib/python3.11/site-packages PYTHON_SUFFIX=311 PYTHON_BASESUFFIX=311 PYTHON_TAG=.cpython-311 PYTHON_SOABI=.cpython-311 PYTHON_VER=3.11 PYTHON_BASEVER=3.11 PYTHON_VERSION=python3.11 PYTHON2="@comment " PYTHON3="" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/PyOpenGL DOCSDIR=/usr/local/share/doc/PyOpenGL EXAMPLESDIR=/usr/local/share/examples/PyOpenGL WWWDIR=/usr/local/www/PyOpenGL ETCDIR=/usr/local/etc/PyOpenGL --End SUB_LIST-- ---Begin make.conf--- DEFAULT_VERSIONS+= magick=7-x11 DEFAULT_VERSIONS+= pgsql=18 DEFAULT_VERSIONS+= ssl=openssl japanese_fcitx5_mozc_SET= EDICT2 PERSONALNAME PLACENAME SUDACHIDICT UTDIC japanese_mozc_server_SET= EDICT2 PERSONALNAME PLACENAME SUDACHIDICT UTDIC japanese_mozc_server_UNSET= JAWIKI x11_wm_hikari_SET= GAMMA INPUTMETHOD LAYERSHELL SCREENCOPY VIRTUALINPUT X11 .if $(.CURDIR:M*/x11-wm/hikari) WITH_DEBUG= YES .endif USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### DEFAULT_VERSIONS+= magick=7-x11 DEFAULT_VERSIONS+= pgsql=18 DEFAULT_VERSIONS+= ssl=openssl japanese_fcitx5_mozc_SET= EDICT2 PERSONALNAME PLACENAME SUDACHIDICT UTDIC japanese_mozc_server_SET= EDICT2 PERSONALNAME PLACENAME SUDACHIDICT UTDIC japanese_mozc_server_UNSET= JAWIKI x11_wm_hikari_SET= GAMMA INPUTMETHOD LAYERSHELL SCREENCOPY VIRTUALINPUT X11 .if $(.CURDIR:M*/x11-wm/hikari) WITH_DEBUG= YES .endif #### Misc Poudriere #### .include "/etc/make.conf.ports_env" DISABLE_MAKE_JOBS=poudriere ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 12099 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited pipebuf (-y) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> License BSD3CLAUSE accepted by the user =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_3 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-2.7.5.pkg [curamd64-setuptools-job-02] Installing pkg-2.7.5... [curamd64-setuptools-job-02] Extracting pkg-2.7.5: .......... done ===> py311-PyOpenGL-3.1.7_3 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of py311-PyOpenGL-3.1.7_3 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> License BSD3CLAUSE accepted by the user => PyOpenGL-3.1.7.tar.gz doesn't seem to exist in /portdistfiles. => Attempting to fetch https://files.pythonhosted.org/packages/source/P/PyOpenGL/PyOpenGL-3.1.7.tar.gz PyOpenGL-3.1.7.tar.gz 1851 kB 16 MBps 00s ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_3 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_3 for building => SHA256 Checksum OK for PyOpenGL-3.1.7.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_3 for building ===> Extracting for py311-PyOpenGL-3.1.7_3 => SHA256 Checksum OK for PyOpenGL-3.1.7.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> Patching for py311-PyOpenGL-3.1.7_3 ===> Converting DOS text files to UNIX text files /usr/bin/sed -i.bak -e 's|posix |posix|g' /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/PyOpenGL-3.1.7/OpenGL/__init__.py =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-numpy1>=1.16 - not found ===> Installing existing package /packages/All/py311-numpy1-1.26.4_3.pkg [curamd64-setuptools-job-02] Installing py311-numpy1-1.26.4_3... [curamd64-setuptools-job-02] `-- Installing gcc14-14.2.0_4... [curamd64-setuptools-job-02] | `-- Installing binutils-2.44,1... [curamd64-setuptools-job-02] | | `-- Installing indexinfo-0.3.1_1... [curamd64-setuptools-job-02] | | `-- Extracting indexinfo-0.3.1_1: .... done [curamd64-setuptools-job-02] | | `-- Installing zstd-1.5.7_1... [curamd64-setuptools-job-02] | | `-- Extracting zstd-1.5.7_1: .......... done [curamd64-setuptools-job-02] | `-- Extracting binutils-2.44,1: .......... done [curamd64-setuptools-job-02] | `-- Installing gmp-6.3.0... [curamd64-setuptools-job-02] | `-- Extracting gmp-6.3.0: .......... done [curamd64-setuptools-job-02] | `-- Installing mpc-1.4.1... [curamd64-setuptools-job-02] | | `-- Installing mpfr-4.2.2,1... 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[curamd64-setuptools-job-02] | `-- Extracting openssl-3.0.20,1: .......... done [curamd64-setuptools-job-02] | `-- Installing readline-8.3.3... [curamd64-setuptools-job-02] | `-- Extracting readline-8.3.3: .......... done [curamd64-setuptools-job-02] `-- Extracting python311-3.11.15_2: .......... done [curamd64-setuptools-job-02] Extracting py311-numpy1-1.26.4_3: .......... done ===== Message from gcc14-14.2.0_4: -- To ensure binaries built with this toolchain find appropriate versions of the necessary run-time libraries, you may want to link using -Wl,-rpath=/usr/local/lib/gcc14 For ports leveraging USE_GCC, USES=compiler, or USES=fortran this happens transparently. ===== Message from python311-3.11.15_2: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py311-gdbm databases/py-gdbm@py311 py311-sqlite3 databases/py-sqlite3@py311 py311-tkinter x11-toolkits/py-tkinter@py311 ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-numpy1>=1.16 - found ===> Returning to build of py311-PyOpenGL-3.1.7_3 ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-pillow>=7.0.0 - not found ===> Installing existing package /packages/All/py311-pillow-11.3.0_2.pkg [curamd64-setuptools-job-02] Installing py311-pillow-11.3.0_2... [curamd64-setuptools-job-02] `-- Installing freetype2-2.14.3... [curamd64-setuptools-job-02] | `-- Installing brotli-1.2.0,1... [curamd64-setuptools-job-02] | `-- Extracting brotli-1.2.0,1: .......... done [curamd64-setuptools-job-02] | `-- Installing png-1.6.58... [curamd64-setuptools-job-02] | `-- Extracting png-1.6.58: .......... done [curamd64-setuptools-job-02] `-- Extracting freetype2-2.14.3: .......... done [curamd64-setuptools-job-02] `-- Installing jpeg-turbo-3.1.4.1... 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[curamd64-setuptools-job-02] | `-- Extracting giflib-5.2.2: .......... done [curamd64-setuptools-job-02] `-- Extracting webp-1.6.0: .......... done [curamd64-setuptools-job-02] Extracting py311-pillow-11.3.0_2: .......... done ==> Running trigger: gio-modules.ucl Generating GIO modules cache ==> Running trigger: glib-schemas.ucl Compiling glib schemas No schema files found: doing nothing. ==> Running trigger: gdk-pixbuf-query-loaders.ucl Generating gdk-pixbuf modules cache ==> Running trigger: shared-mime-info.ucl Building the Shared MIME-Info database cache ==> Running trigger: fontconfig.ucl Running fc-cache to build fontconfig cache... ===== Message from freetype2-2.14.3: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/index.html, if documentation was installed). ===== Message from libraqm-0.10.3: -- ===> NOTICE: The libraqm port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-pillow>=7.0.0 - found ===> Returning to build of py311-PyOpenGL-3.1.7_3 ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-tkinter>0 - found ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-setuptools>=63.1.0 - not found ===> Installing existing package /packages/All/py311-setuptools-81.0.0.pkg [curamd64-setuptools-job-02] Installing py311-setuptools-81.0.0... [curamd64-setuptools-job-02] `-- Installing py311-more-itertools-10.6.0... [curamd64-setuptools-job-02] `-- Extracting py311-more-itertools-10.6.0: .......... done [curamd64-setuptools-job-02] `-- Installing py311-wheel-0.47.0... [curamd64-setuptools-job-02] `-- Extracting py311-wheel-0.47.0: .......... done [curamd64-setuptools-job-02] Extracting py311-setuptools-81.0.0: .......... done ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-setuptools>=63.1.0 - found ===> Returning to build of py311-PyOpenGL-3.1.7_3 ===> py311-PyOpenGL-3.1.7_3 depends on file: /usr/local/bin/python3.11 - found =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_3 depends on shared library: libglut.so - not found ===> Installing existing package /packages/All/freeglut-3.2.1.pkg [curamd64-setuptools-job-02] Installing freeglut-3.2.1... [curamd64-setuptools-job-02] `-- Installing libGLU-9.0.3... [curamd64-setuptools-job-02] | `-- Installing libglvnd-1.7.0... [curamd64-setuptools-job-02] | `-- Extracting libglvnd-1.7.0: .......... done [curamd64-setuptools-job-02] `-- Extracting libGLU-9.0.3: ..... done [curamd64-setuptools-job-02] `-- Installing libICE-1.1.2,1... [curamd64-setuptools-job-02] `-- Extracting libICE-1.1.2,1: .......... done [curamd64-setuptools-job-02] `-- Installing libXi-1.8.2,1... [curamd64-setuptools-job-02] | `-- Installing libXfixes-6.0.1... [curamd64-setuptools-job-02] | `-- Extracting libXfixes-6.0.1: .......... done [curamd64-setuptools-job-02] `-- Extracting libXi-1.8.2,1: .......... done [curamd64-setuptools-job-02] `-- Installing libXrandr-1.5.4... [curamd64-setuptools-job-02] `-- Extracting libXrandr-1.5.4: .......... done [curamd64-setuptools-job-02] `-- Installing libXxf86vm-1.1.7... [curamd64-setuptools-job-02] `-- Extracting libXxf86vm-1.1.7: .......... done [curamd64-setuptools-job-02] Extracting freeglut-3.2.1: .......... done ===== Message from freeglut-3.2.1: -- Joystick support is untested and it is unknown if it works. Do not hesitate to contact x11@FreeBSD.org if this causes issues. ===> py311-PyOpenGL-3.1.7_3 depends on shared library: libglut.so - found (/usr/local/lib/libglut.so) ===> Returning to build of py311-PyOpenGL-3.1.7_3 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> Configuring for py311-PyOpenGL-3.1.7_3 /usr/local/lib/python3.11/site-packages/setuptools/dist.py:765: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running config =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> Building for py311-PyOpenGL-3.1.7_3 /usr/local/lib/python3.11/site-packages/setuptools/dist.py:765: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running build running build_py creating build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-numpy1>=1.16 - found ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-pillow>=7.0.0 - found ===> py311-PyOpenGL-3.1.7_3 depends on package: py311-tkinter>0 - found ===> py311-PyOpenGL-3.1.7_3 depends on file: /usr/local/bin/python3.11 - found =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> Staging for py311-PyOpenGL-3.1.7_3 ===> Generating temporary packing list /usr/local/lib/python3.11/site-packages/setuptools/dist.py:765: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running install /usr/local/lib/python3.11/site-packages/setuptools/_distutils/cmd.py:90: SetuptoolsDeprecationWarning: setup.py install is deprecated. !! ******************************************************************************** Please avoid running ``setup.py`` directly. Instead, use pypa/build, pypa/installer or other standards-based tools. This deprecation is overdue, please update your project and remove deprecated calls to avoid build errors in the future. See https://blog.ganssle.io/articles/2021/10/setup-py-deprecated.html for details. ******************************************************************************** !! self.initialize_options() running build running build_py copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION running install_lib creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_configflags.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_null.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_opaque.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/acceleratesupport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/constant.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/contextdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/converters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/latebind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/logs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/plugins.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/version.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/wrapper.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/gbmdevice.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/framebufferobjects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/pointers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/shaders.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1 copying build/lib/OpenGL/GLES1/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/shaders.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 copying build/lib/OpenGL/GLES2/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX copying build/lib/OpenGL/GLX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL copying build/lib/OpenGL/WGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw copying build/lib/OpenGL/raw/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_lookupint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_bytes.py to _bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_configflags.py to _configflags.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_null.py to _null.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_opaque.py to _opaque.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/acceleratesupport.py to acceleratesupport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/constant.py to constant.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/contextdata.py to contextdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/converters.py to converters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/error.py to error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/extensions.py to extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/images.py to images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/latebind.py to latebind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/lazywrapper.py to lazywrapper.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/logs.py to logs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/plugins.py to plugins.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/version.py to version.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/wrapper.py to wrapper.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/gbmdevice.py to gbmdevice.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/device_d3d.py to device_d3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_base.py to device_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_drm.py to device_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_enumeration.py to device_enumeration.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_openwf.py to device_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_query.py to device_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_base.py to output_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_drm.py to output_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_openwf.py to output_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_device.py to platform_device.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/yuv_surface.py to yuv_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image.py to image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_base.py to image_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/partial_update.py to partial_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream.py to stream.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/cuda_event.py to cuda_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/device_cuda.py to device_cuda.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/native_query.py to native_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_metadata.py to stream_metadata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/system_time.py to system_time.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/exceptional.py to exceptional.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/feedback.py to feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/glget.py to glget.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/images.py to images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/pointers.py to pointers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/selection.py to selection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/shaders.py to shaders.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/cull_distance.py to cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/derivative_control.py to derivative_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gl_spirv.py to gl_spirv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/imaging.py to imaging.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_clock.py to shader_clock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/EGL_sync.py to EGL_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/abgr.py to abgr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/bgra.py to bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/convolution.py to convolution.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture.py to texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/histogram.py to histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_func.py to index_func.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_material.py to index_material.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/image_transform.py to image_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/static_data.py to static_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/command_list.py to command_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/evaluators.py to evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_multicast.py to gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/half_float.py to half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/query_resource.py to query_resource.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/query_resource_tag.py to query_resource_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_square.py to blend_square.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/progress_fence.py to progress_fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3/s3tc.py to s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/color_table.py to color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_.py to async_.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/instruments.py to instruments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/sprite.py to sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/vertex.py to vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_5.py to GL_4_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_6.py to GL_4_6.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE/exceptional.py to exceptional.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/glunurbs.py to glunurbs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/glustruct.py to glustruct.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/projection.py to projection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/quadrics.py to quadrics.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/tess.py to tess.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/shaders.py to shaders.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/clip_distance.py to clip_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/YUV_target.py to YUV_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/float_blend.py to float_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/protected_textures.py to protected_textures.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/render_snorm.py to render_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/image_formats.py to image_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/polygon_mode.py to polygon_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/fonts.py to fonts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/freeglut.py to freeglut.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/osx.py to osx.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/special.py to special.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/import_context.py to import_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/libglvnd.py to libglvnd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/no_config_context.py to no_config_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_out.py to video_out.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/cushion.py to cushion.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/colorspace.py to colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/gamma.py to gamma.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/genlock.py to genlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_buffers.py to _buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_strings.py to _strings.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/buffers.py to buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/formathandler.py to formathandler.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/lists.py to lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/nones.py to nones.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numbers.py to numbers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numpymodule.py to numpymodule.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/strings.py to strings.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/vbo.py to vbo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/baseplatform.py to baseplatform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/darwin.py to darwin.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/egl.py to egl.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/glx.py to glx.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/osmesa.py to osmesa.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/win32.py to win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/device_d3d.py to device_d3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_base.py to device_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_drm.py to device_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_enumeration.py to device_enumeration.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_openwf.py to device_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_query.py to device_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_base.py to output_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_drm.py to output_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_openwf.py to output_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_device.py to platform_device.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/yuv_surface.py to yuv_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image.py to image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/partial_update.py to partial_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/cuda_event.py to cuda_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/device_cuda.py to device_cuda.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_metadata.py to stream_metadata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/cull_distance.py to cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/derivative_control.py to derivative_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gl_spirv.py to gl_spirv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_clock.py to shader_clock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/EGL_sync.py to EGL_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture.py to texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/command_list.py to command_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_multicast.py to gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/query_resource.py to query_resource.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/query_resource_tag.py to query_resource_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/progress_fence.py to progress_fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_.py to async_.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_5.py to GL_4_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_6.py to GL_4_6.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/clip_distance.py to clip_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/YUV_target.py to YUV_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/float_blend.py to float_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/protected_textures.py to protected_textures.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/render_snorm.py to render_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/image_formats.py to image_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/polygon_mode.py to polygon_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/libglvnd.py to libglvnd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/no_config_context.py to no_config_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_out.py to video_out.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/colorspace.py to colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/mesa.py to mesa.cpython-311.pyc writing byte-compilation script '/tmp/tmpony82xd7.py' /usr/local/bin/python3.11 /tmp/tmpony82xd7.py removing /tmp/tmpony82xd7.py running install_egg_info running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/PyOpenGL-3.1.7-py3.11.egg-info running install_scripts writing list of installed files to '/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.PLIST.pymodtmp' ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2026-05-23T21:37:56+0000' 'PKG_NOTE_ports_top_git_hash=a8b187544' 'PKG_NOTE_ports_top_checkout_unclean=yes' 'PKG_NOTE_port_git_hash=a8b187544' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.4' NO_DEPENDS=yes USER=nobody UID=65534 GID=65534 ===> Building packages for py311-PyOpenGL-3.1.7_3 ===> Building py311-PyOpenGL-3.1.7_3 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for py311-PyOpenGL-3.1.7_3 build of graphics/py-PyOpenGL@py311 | py311-PyOpenGL-3.1.7_3 ended at Sun May 24 06:43:30 JST 2026 build time: 00:06:18